Khorne Rampagers


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Drawn from Lord Arnell's legion of Khornate worshippers, the Khorne Rampagers are maniacal warriors who willingly fight their battles wielding vicious close quarter weapons which can rend apart their enemies in a few blows delivered with killing strength.

Viewed by other Khorne followers are beyond insane, the Rampagers have earned their name in blood during the Second War of Adrun (003.M37), which was the first documented incident they were involved in.

Wielding massive weapons, which have been reported to be skull shaped brass weights attached to massive chains which the user wields like others would a flail. However, these weapons are ever more deadly, as not only is the weapon capable of massively powerful blows, but augmented by the wielder's enhanced strength and balance, they make for an powerful combination, if a little slow. It is with such knowledge that Imperial warriors who have fought such combatants have learned at their cost to take out the user before he can strike.


Tales are abound of Flargal, the first ever Khorne Rampager. It was during the Battle of Skrilx that Flargal came to the fore of Arnellís attention.

Flargal was the first to breach the armoured ramparts of the Fortress of Pain on Skrilx that was being held by the Emperorís Children.

As he tore into the defenders with twin chainaxes, Flargal out paced his fellow Berserkers in his killing spree and quickly fought his way deeper and deeper into the Fortress of Pain.

When he had ran out of opponents to slay, Flargal found himself in an ancient antechamber deep beneath the surface. It was there that Flargal faced the ruler of the Fortress, a callous Lord named Eidanorn.

With his weapons no blunted and their power drained, Flargal scanned the area for improvised weapons. Finding only statues rendered from brass, it is said that Flargal tore the a weapon from the closest statue, an over-sized and vicious-looking flail and charged Eidanorn.

Khornate Rampagers105 points



  • Elites

Unit Type:

  • Infantry

Unit Composition:

  • 3 Khornate Rampagers


  • Bolt pistol
  • Brass skulls
  • Power armour

Special Rules:

  • Fearless
  • Furious Charge
  • Mark of Khorne (bonus included above)
  • Minions of the Four Winds (Arnell)
  • Rage


  • You may include up to nine Khornate Rampagers at a cost of +35 Khornate Rampagers.

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