The Twin Serpents


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The Twin Serpents, Hulae & Fraellaen, are the twin masters of the Cult of the Emerald Talon. Born from the Cult's shadowy mistress, Drael'Kaen, both Hulae & Fraellaen now rule over the Cult with an iron grip.

Equal in all things, the Twin Serpents constantly try to out do one another in their glory spectacles in the gladatorial arena, and it is said that it is the competition between them both that drives them on.

Unique Wargear:

The Serpent's Fangs: The weapons wielded by the Twin Serpents are exceptionally well crafted and potent weapons in their own right.

Both Hulae and Fraellaen each have one of the Serpent Fangs.

Each Serpent Fang counts as a Shardnet and Impaler that also ignore armour saves.

Special Rules:

The Twin Serpents: The Twin Serpents are exceptionally adept warriors, each complimenting the other in perfect unison.

Both Hulae and Fraellaen may combine the effects of their shardnets and impalers.

Declare you are going to do this and nominate one enemy Independent Character in base to base contact with both Hulae and Fraellaen. For that Assault Phase, that model may not make any close combat attacks.


The Twin Serpents170 points

 WSBSSTWIALdSv
Hulae853338496+
Fraellaen853338496+

Section:

  • HQ

Unit Type:

  • Infantry

Unit Composition:

  • Hulae & Fraellaen

Dedicated Transport:

  • The Twin Serpents may take a Venom or a Raider as a dedicated transport (see page 91 of Codex: Dark Eldar for options and points cost)

Bodyguard:

  • The Twin Serpents may be joined by a squad of Dark Eldar Wyches or Hekatrix Bloodbrides. See the relevant unit entries in Codex: Dark Eldar for options and point costs.

Wargear:

  • Haywire grenades
  • Plasma grenades
  • Splinter pistol
  • The Serpent's Fangs
  • Wychsuit

Special Rules:

  • 5+ Invulnerable Save
  • Dodge (4+)
  • Fleet
  • Furious Charge
  • Night Vision
  • Power From Pain
  • The Twin Serpents



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