Chaplain


Download

Download this unit entry as a PDF

Tarsissian Claws

Traditionally, the priests of Tarsiss III wielded claw-like weapons in ritualised combat in matters of honour and courage. This tradition was adopted by the Fists of Flame at their inception although the form of the claws themselves have changed drastically as befitting the technology available.

Tarsissian claws today are heavily modified lightning claws whose use require a different fighting style entirely to the traditional doctrine employed when fighting with conventional lightning claws and to wield Tarsissian claws effectively, the Chaplain must first learn the strengths of the claws which place emphasis on punching attacks and sideway slashing attacks.

The weapons themselves are hard crafted, each pair is unique to the artisan who constructed them and as such, the exact form and nature of the claws can vary wildly from generation to generation. Perhaps the greatest pair was those worn by Master Chaplain Mars Guntor whose blades were crafted in such a way as to resemble an phoenix raising from the ashes when looked upon from the side.

Chaplains are spiritual keepers of the Chapter, teaching the rites, ritual practices and beliefs to the Battle Brothers during peacetime and exacting their own form of worship of the Emperor during battle in a tide of enemy blood and death.

Known for their fiery oratory and deep sense of personal valour, Chaplains are warriors who are to be found at the forefront of the battle, their mere presence inspiring to the Chapter's brethren.

Every enemy crushed beneath their armoured kneels is a gift to the Master of Mankind and every blow struck are the surest measure of their worship for the Emperor. In this way, Chaplains extol the virtues of the Emperor of Mankind through sermons and the death of His enemies.

The token weapons of the Chaplain is the Crozius Arcanum, a powered mace that shatters bone and breaks enemies in two, but more rarely, Fists of Flame take to the field of battle with a set of Tarsissian Claws. These ancient relic weapons are extremely potent, consisting of a pair of ornate lightning claws wielded by the first Chaplains of the Chapter. Each claw also features an inbuilt bolter, allowing the Chaplain to engage the enemy at range as well as in personal combat.

Tasked with the upkeep of the Chapter's hundreds of shrines, temples and chapels, the greatest of which is the Templam Majoris which is found on the Fists of Flame flagship, the Scourge of the Damned. Rumoured to be an exact copy of the Templam Majoris back on the Chapter's home world, it is the most sacred of places for the Chapter and only the Master Chaplain, Krypion, himself has provenance to hold mass in such a vaunted shrine as the Templam Majoris.

Unique Wargear:

Tarissian Claws: Tarsissian Claws are highly prized relics.

Tarsissian Claws count as a pair of Lightning claws that also give the Chaplain +1 Strength in combat. They also incorporate a matched pair of bolters which the Chaplain is able to fire in the Shooting phase as a storm bolter.

Special Rules:

Inspiring Presence: Chaplains embody the spiritual teachings of the Tarsissian creed as well as very honour of the Chapter.

The Chaplain and any squad he joins becomes Fearless as described in the Warhammer 40,000 rulebook. Furthermore, any Fists of Flame unit within 6" of the Chaplain gains the Stubborn Universal Special Rule.

Suffer Not The Enemy: Chapter doctrine states that the enemies leadership must be brought low and slain before there can be any chance of victory. Fists of Flame Chaplains see this as only natural and take it upon themselves to slay the heretical leadership of the enemy themselves.

If the Chaplain is base to base contact with an enemy Independent Character, he gains a number of bonus attacks equal to the number of Wounds the enemy character has remaining. If there are multiple Independent Characters in base to base contact, use the highest number of Wounds from all the characters fighting the Chaplain to determine how many bonus attacks he gains that Assault phase.


Fists of Flame Chaplain95 points

 WSBSSTWIALdSv
Chaplain5444253103+

Section:

  • HQ

Unit Type:

  • Infantry

Unit Composition:

  • 1 Chaplain

Wargear:

  • Bolt pistol
  • Crozius Arcanum
  • Frag and krak grenades
  • Power armour
  • Rosarius

Special Rules:

  • And They Shall Know No Fear
  • Independent Character
  • Inspiring Presence
  • Suffer Not The Enemy

Options:

  • Be upgraded to a Tarsissian Veteran for +5 points
  • Take any of the following:
    • Combat shield for +10 points
    • Digital weapons for +15 points
    • Flamelets for +15 points
  • Replace all wargear with Terminator armour, storm bolter, rosarius and corzius arcanum for +20 points
  • If Terminator armour is not taken, he may take a jump pack for +20 points
  • Upgrade power armour to artificer armour for +15 points
  • Replace bolt pistol with:
    • Plasma pistol for +15 points
    • Boltgun for free
    • Storm bolter for +5 points
  • Replace bolt pistol/storm bolter with:
    • Power fist for +20 points
    • Thunderhammer for +25 points
    • Storm shield for +15 points
    • Combi-flamer, combi-plasma or combi-melta for +10 points
    • Lightning claw for +15 points
    • Inferno axe for +15 points
  • May replace crozius arcanum and bolt pistol with Tarsissian claws for +20 points



Other Units in the Codex

Other Units

Chapter Master Mars Aran (HQ)

Mars Aran is without peer within the Chapter. His tactical genius, centuries of first-hand experience in all types of conflicts and exceptionally gifted commanded, Mars Aran lea...

Ancient Hueran Tigerian (HQ)

The former Chapter Master was interred into the armoured shell of an Ancient after his body was rent apart whilst fighting the Ork Warboss on the desert deathworld of Cholta. Al...

Fists of Flame Acolytes (HQ)

From the moment they are inducted into the Chapter, an Initiate with psychic ability are inducted into the Chapter's Librarium. It is there they will undergo extensive scrutiny ...

Fists of Flame Novaetes (HQ)

Chaplain Novaetes are Chaplains in training, the rank carried by anyone who will, hopefully, one day tread the path of the Chaplain. Novaetes are often held in awe by the Chapte...

Fists of Flame Ancient (Elites)

The Ancients are armoured fighting machines that walk into battle on piston-powered legs, bedecked in slab-like armour plating and carrying a fearsome assortment of deadly weapo...

Fists of Flame Herald (Elites)

Each Master of War chooses for himself a Herald, one that is to act in his stead and ensure his personal safety on the battlefield. Heralds also forefill a number of vital roles...

Fists of Flame Techmarine (Elites)

The arcane lore that belies the technological wonders that the Space Marines rely upon from hulking space going vessels to the humble bolt pistol are known to the Techmarines of...

Fists of Flame Standard Bearer (Elites)

Standard Bearers are the honoured individuals who have earned the privilege to carry into battle one of the Chapters many standards and banners. Such priceless relics often comm...

Brother Krull (Troops)

Known simply as the Shadow amongst the Chapter, Krull is an expert of stealth, infiltration and ambush. Marrying an uncanny ability to predict the enemies movements from careful...

Fists of Flame Sentinel Squad (Troops)

Sentinel Squads are given the task of the holding ground secured by the Chapter's Vengeance and Storm Squads and the two rapidly moving waves act in concert to first take and th...

Brother Marthenues (Fast Attack)

Mathenues was once a proud and boastful warrior, whose bravery and iron will were renowned throughout the Belt of Fire. A peerless fighter of supreme daring, skill and tenacious...

Fists of Flame Storm Squad (Fast Attack)

Storm Squads are known for their daring attacks, plunging from Thunderhawk gunships soaring above the battlefield as deadly white-armoured angels falling upon their enemies with...

Fists of Flame Cerberus Sentry Guns (Heavy Support)

Utilising adapted technology used in the creation of Servitors and Machine Spirits, Cerberus sentry guns are unthinking killing machines employed to protect specific areas of th...

Fists of Flame Predator (Heavy Support)

The Predator is a symbol of death from afar for the Fists of Flame. A forceful stalker, the humble Predator has seen service in every major campaign that the Fists of Flame have...

Fists of Flame Whirlwind (Heavy Support)

The Whirlwind is the support tank that was designed to deliver precision support strikes against enemy held positions and is rarely employed on the open battlefield and instead ...

Fists of Flame Land Speeder Storm (Dedicated Transport)

The Land Speeder Storm is significant departure from the traditional Land Speeder, trading a heavy armament for a modest transport capacity that enables them to carry a small sq...

Fists of Flame Rhino (Dedicated Transport)

The Rhino armoured personnel carrier is the basis for many Astartes tanks from the humble Razorback transport to the mighty Predator and Vindicato...

Other Units

Master Chaplain Krypion (HQ)

Krypion is the oldest serving member of the Chapter today, having served the Chapter for over five hundred years, although only Hueran Tigerian can remember a time when Krypion ...

Fists of Flame Librarian (HQ)

Librarians are potent warrior-mystics whose abilities extend far beyond that of their fellow Astartes. Able to draw upon the power of the Warp, Fists of Flame Librarians are abl...

Fists of Flame Master of War (HQ)

The Fists of Flame do not hold to the strict organisation as laid down by the Codex: Astartes and prefer their own, more fluid organisation and this trait extends to their leade...

Hammer of Tarsiss (HQ)

The Hammer of Tarsiss is an ancient tradition dating back to the Founding of the Chapter. Historically taking the form of the Chapter's most senior members, the Hammer represent...

Fists of Flame Harbinger Squad (Elites)

The Harbingers are the fighting elite of the Chapter, warriors above all else and honoured veterans all. They are proven in body, mind and spirit to be beyond reproach and will ...

Fists of Flame Blademaster (Elites)

The Blademasters are the warriors who have come out of the Bladetide victorious, the gruelling ceremonial combats held each generation to test the skills of the Chapter's brethr...

Harbringer Terminator Squad (Elites)

Terminator armour, or Tactical Dreadnought armour as it is more commonly known, is constructed in such a way as to prove effective protection against even the strongest of enemy...

Fists of Flame Apothecary (Elites)

Apothecaries hold the life of the Chapter in their capable hands for it is they who ensure the survival of the Chapter. Apothecaries perform the rigorous genetic testing on youn...

Fists of Flame Scout Squad (Troops)

The Fists of Flame do not maintain a Scout company like many Chapters, but instead recruit as a when required, inducting new Scouts only when there are spaces to fill within the...

Fists of Flame Vengeance Squad (Troops)

Upon his elevation to full Battle Brother, each Initiate will spend his formative years learning to fight the enemies of the Emperor in one of the Chapter's Vengeance squads, or...

Fists of Flame Land Speeder Squadron (Fast Attack)

The Land Speeder is a light support craft that utilises speed as its best defence and is lightly armed and armoured as befitting such a vehicle in such a rol...

Fists of Flame Tarsiss Predator (Heavy Support)

The Tarsiss Predator is perhaps the most dangerous tank-hunter in the Fists of Flame arsenal. Bearing a fearsome array of tank-hunting twin-linked lascannons, the Tarsiss Predat...

Fists of Flame Land Raider (Heavy Support)

A bastion of bonded ceramite and adamantium armour plating and awesome weaponry, as well as sporting powerful engines, the Land Raider is the tank that the highly feared across ...

Fists of Flame Vindicator (Heavy Support)

Few tanks strike such a cord with the Fists of Flame as the Vindicator. Designed for urban warfare, the Vindicator mounts a punishing demolisher cannon which fire high-power she...

Fists of Flame Drop Pod (Dedicated Transport)

Armoured in ceramite, and protected from the extremes of temperature found in the fiery descent through the atmosphere of beleaguered worlds, the teardrop-shape of the Drop Pod ...

Fists of Flame Razorback (Dedicated Transport)

The Razorback is a variant of the Rhino armoured personnel carrier. Sporting a small turret above the main transport area, the Razorback provides the Fists of Flame with a subst...