Lord Damius


Download this unit entry as a PDF

The quest for the perfection of his viral creation has made Lord Varro Damius both a loathed and hunted enemy of the Imperium.

No-one hunts Damius more actively and with more determination then the Fists of Flame, for it was Damius that nearly decimated the Chapter and to them, Damius represents an icon of disloyalty and a potent symbol of what can happen to man when he forgets his oath to the Emperor of Mankind.

When Damius’ work was completed, he ascended to daemonhood and the virus he had worked so long to perfect was melded with him, the two becoming inseparable and now Damius has become the only source for the Rictuus plague.

Damius himself is a tall, brooding individual who appears as a gaunt, pale skinned warrior fully ten feet tall and covered in vile pockmarked flesh which constantly runs with puss and slime.

The Nirgion

Damius carries a vicious manreaper which has been named Nirgion by Ordo Malleus after the daemonic entity bound to it.

The weapon itself takes the form a wickedly sharp scythe which constantly drips with the Rictuus plague, giving its keen edge the ability to ensnare those not killed by its touch.

Unique Wargear:

The Nirgion: Damius carries a wickedly sharp scythe which constantly drips with the most virulent plagues known to Man.

The Nirgion counts as a Nurgle Daemon, Plaguebringer.

In addition, Damius ignores any To Hit rolls of a '1' and it merely counts as a miss instead.

Special Rules:

The Plague Wind: Lord Damius is a dedicated follower of Nurgle’s vile ideals and can call upon an army of Nurgle Plague Marines.

If Damius is included in the army, the army must include one unit of Plague Marines bought at the normal cost. This unit must be at least ten models in strength.

Warrior of Contagion: Damius is famed for his application of diseases and plagues.

When he successfully casts Nurgle’s Rot, it’s range is doubled. Therefore it will effect all models within 12”.

Lord Damius200 points

Lord Damius7565(6)454103+


  • HQ

Unit Type:

  • Monsterous Creature

Unit Composition:

  • 1 (unique)


  • The Nirgion

Special Rules:

  • 5+ Invulnerable Save
  • Eternal Warrior
  • Fearless
  • Feel No Pain
  • Independent Character
  • Mark of Nurgle (bonus included above)
  • The Plague Wind
  • Warrior of Contagion

Psychic Powers:

  • Nurgle's Rot

Other Units in the Codex

Other Units

Lord Arnell (HQ)

Like all servants of Khorne, Arnell relishes death, but none of the Blood God's servants take such pleasure in the utter devastation he brings to his enemies. However, Arnell is...

Lord Adual (HQ)

There are many secrets in the galaxy, but few are as important or have as dire consequences for the galaxy as the secret Adual currently pursues. This search has driven Adual to...

Tech Adepts (Elites)

There are those who will willingly pledge themselves to the Four Winds, whilst a greater many of these are warriors, there are few that have trained on Mars, and these are highl...

Dreadnought Necro (Elites)

Long forgotten in the tomb of Necro, the Sorcerer that was once known as Astalan the Great continues to linger in the mortal realm as the embodiment of those that dare to defy L...

Dreadnought Korpse (Elites)

Korpse is the name given to a Dreadnought within the Plague Wind which constantly fumes with sickly green fog. Vile ichor constantly streams from his armour is rent and torn and...

Blood Hunters (Troops)

Blood Hunters fight with large daemonic claws that are embued with the raw power of the Warp. Similar to Bloodletters, Blood Hunters are vast monsters of muscle. Each fights wit...

Nurgle Wights (Troops)

Created by the most vile of plagues, Wights are hideous creatures driven insane by the necrotising agents swimming through their bodie...

Skull Champion (Troops)

Skull Champions are amongst the most fanatical of Arnell's followers who are completely given over to Khorne's murderous ideals. They take great pleasure from slaying their foes...

Plague Champion (Troops)

The champions of Damius are highly dangerous individuals, leading from the front and spreading disease in their patron's nam...

Champion Caltox (Troops)

Caltox origins stretch back to the now decimated Chapter of Astartes known as the Death Hands. During their last battle which would later become known as the Attack on Yunor (37...

Champion Torsk (Troops)

Like so many of the former loyalists originating from the Fists of Flame Chapter, Torsk was there during the Second War for Tarsiss III (798.M38). However, Torsk embraced the pl...

Bedlam Pods (Fast Attack)

Bedlam Pods were first developed at the order of Canoness Gemiel shortly before the First War for Tarsiss III, and during that conflict, they proved to be highly effectiv...

Other Units

Canoness Gemiel (HQ)

Held as an icon of heresy, an abomination to be eradicated without remorse, and no one wishes her harm none more-so then Gemiel’s sister, Alic...

Ulrik (HQ)

The Herald of the Four Winds is a mysterious force, a shadow, a whisper in the darkened hallways of the Imperium. His name is both infamous and unknown, for many within the priv...

Dreadnought Morbid (Elites)

Whatever lives within the armoured bulk of Morbid cannot be guessed at. His true form must have rotted away millennia ago as Morbid was intombed in the sarcophagus when Arnell f...

Dreadnought Kadaver (Elites)

The occupant of Kadaver is now more daemon then mortal. He was once the greatest lover of Gemiel, and as a reward for his loyal service, was granted the rare prize of being put ...

Khornate Rampagers (Elites)

Drawn from Lord Arnell's legion of Khornate worshippers, the Khorne Rampagers are maniacal warriors who willingly fight their battles wielding vicious close quarter weapons whic...

Chaos Creepers (Troops)

Of all the denizens of the Warp, the Creepers are a subset of daemons who seek a host for their existence, often acting as parasites to their hosts. However, a few willingly ent...

Coven of Druids (Troops)

Amongst the worlds of the Imperium of Man, there lies an underworld of small cults hidden beneath the thin veneer of society. High power nobles plot to make power gains for thei...

Noise Champion (Troops)

Gemiel's Noise Champions are wicked individuals with a vicious streak that is often said to stretch from the Eye of Terror to Terra itsel...

Aspiring Sorcerer (Troops)

Like of bearers of knowledge, the Aspiring Sorcerers of the Thousand Sons guard their lore and the Sorcerers of Zaldas are no differen...

Champion Nein (Troops)

Nein was a Veteran Sergeant within the Emperor's Children Legion during the Great Crusade, and during that time, his long decline into decadence had been a ponderously slow one...

Champion Mythos (Troops)

Mythos was a mere Librarian when the Space Wolves befell upon his Legion's homeworld. He was the last to leave the ancient Librarium and was subsequently caught by the Space Wol...

Slaaneshi Outriders (Fast Attack)

Whereas other Slaaneshi worshippers are driven to excesses of discordant experiences such as those offered by battle, the Slaaneshi Outriders constantly seek ever more intense t...